This is genuinely Microsoft’s idea of a “streamlined”, “optimized” UI for Windows Explorer. They were so proud of it they wrote a blog post about it.
The post is a sort of masterpiece of crazy rationalization, but I think my favourite part may be this screenshot:
Here, they proudly overlay the UI with data from their research into how often various commands are used. They use this to show that “the commands that make up 84% of what users do in Explorer are now in one tab”. But the more important thing is that the remaining 50% of the bar is taken up by buttons that nobody will ever use, ever, even according to Microsoft’s own research. And yet somehow they remain smack bang in the middle of the interface. The insanity is further enriched by this graph:
Again, this is Microsoft’s own research, cited in the same post: nobody — almost literally 0% of users — uses the menu bar, and only 10% of users use the command bar. Nearly everybody is using the context menu or hotkeys. So the solution, obviously, is to make both the menu bar and the command bar bigger and more prominent. Right?
Microsoft UI has officially entered the realm of self-parody.
The visionary UI design of Microsoft.
peoplegonnatellyoulies asked: Can you please tell me when Asylum is going to come out?? Why can I not find enough information on it?? It's making me mad. Haha. Some of my blog when I first started contained Scratches stuff because it is the best game ever made. Ever.
There’s not enough information about Asylum because we’re not revealing much just yet :)
We’re preparing a few substantial updates, so stay tuned! Also, thank you for the kind words about Scratches.
Yes!! I’ve finally persuaded my wife to watch Dr. Strangelove or How I Learned to Stop Worrying and Love the Bomb!
Trying Tumblr for the first time. Supposedly, this post should show up on both my Facebook and Twitter streams.


